After Morrowind and Oblivion, the difficulties Bethesda had in pivoting to sci-fi for Fallout 3 are well-documented. But one ...
Game Rant on MSN
Fallout's most iconic gameplay mechanic almost didn't make it
A Bethesda dev reveals that one of the biggest changes Fallout 3 brought to the franchise almost didn't make it into the ...
Starfield offers a familiar Bethesda experience, but the combat feels lacking without the VATS system from Fallout games. While other RPGs like Mass Effect and The Outer Worlds have similar mechanics ...
VATS (Vault-Tec Assisted Targeting System) is a long-time Fallout feature that pauses the game and lets players take aim at specific enemy body parts to disarm a limb, break a knee, or pop a ghoul's ...
Anthony Bussing (he/him) is a Gaming Features Writer from Michigan. Anthony has a Bachelor of Arts degree in English, with a minor in Journalism, achieved in 2022, from Adrian College, specifically to ...
Among the many little tweaks Obsidian made in Fallout: New Vegas was an overhaul of VATS. The crit bonus and damage reduction were revised downward, meaning that rather than being a bulletproof god ...
Join members of the Bethesda Game Studios team, including Fallout 3's lead artist Istvan Pely, lead designer Emil Pagliarulo, and more as they discuss adapting the combat from the original Fallout ...
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