Each week we feature the best content from #AltDevBlogADay, a blog site on which developers write daily about things that they find interesting. This week it's the turn of Keith Judge, veteran ...
Nixxes’ graphics programmer, Nico van Bentum, shared his thoughts on the recent PC drama surrounding the upscaling techniques. And, as everyone has been saying, Nico believes there’s no excuse to ...
While many people play video games as a way to pass the time, some take that love for gaming to another level. Players with a passion for video games and the talent and skills to create them sometimes ...
It takes a great number of individuals working together in various disciplines to make any commercial enterprise function. The mobile games industry is certainly no exception, offering dynamic and ...
A few days ago, he gave the community a great gift by publishing all of his tutorials on FragCoord, an online shader-sharing ...
Upscaling tech such as NVIDIA DLSS, AMD FSR, and Intel XeSS have become game changers for PC titles as they allow players to enjoy smoother performance without compromising visual quality too much, ...
Amidst a particularly busy presentation of new technologies at this year’s Worldwide Developers Conference, Apple’s new graphics technology Metal probably had the most attractive demo, even if its ...
Programmer Bryan O’Sullivan has a great summary of NVIDIA’s new CUDA technology. O’Sullivan actually sat down and did what few of us have done so far, and that’s read all the way through NVIDIA’s ...