
Installing Vehicles with OpenIV - Modding Forum
Jun 4, 2017 · Detailed information regarding the installation of vehicle mods using OpenIV.
Creating a Mods Folder for OpenIV - Modding Forum
Jun 4, 2017 · Before installing modifications in GTA V, a mods folder should be set up to prevent replacing any original files.
dlclist AutoCompiler - Modding Forum
Apr 16, 2020 · The scope of this mod here, is to simplify the way we install [Add-On] Vehicles, or [Add-On] folders in general. Every single time that you will install and uninstall an [Add-On] …
Installing Mods - Modding Forum
Jun 4, 2017 · Before installing modifications in GTA V, a mods folder should be set up to prevent replacing any original files.
Setting Up Emergency Lights - Modding Forum
Aug 24, 2022 · This guide explains the basics of setting up flashing lights for emergency vehicles, including information about the commonly used DLS and ELS mods.
Texture Compression - Modding Forum
Mar 5, 2017 · Comparison of texture compressions The DirectX texture format .dds supports different compression types. They can be set on export, from example when using the Nvidia …
Cannot install vehicle mods due to different "dlcpacks" folder
Jul 24, 2023 · However, when I tried to install any add-on vehicle mod I noticed that in others game files (in tutorials and other places) the folders inside "GTA V\update\x64\dlcpacks" are …
What causes texture files not to import into OpenIV [screenshot]
Sep 26, 2023 · When in the YTD in OpenIV just go part my part and open them and import the provided textures. Example: I used a Stalker Radar in my car, so when setting up the ytd in …
Alderney State Troopers Pack - Modding Forum
Apr 3, 2016 · The Alderney State Troopers pack is a livery and uniform pack based off the Alabama State Troopers. It includes multiple liveries and a state trooper uniform.
Anyone ever see this with textures? is OpenIV doing this to my …
Oct 17, 2023 · Seems like some thing strange happens to my texture files when I export them from Zmodeler and import them into OpenIv. Random textures get corrupted for some reason. …